ToolsThatThinkLikeYou();
I build Unity tools focused on reliability, modularity, and clear documentation. Projects include save systems, cloud sync integrations, and editor utilities.
Designing modular systems, custom inspectors, and editor tooling.
Save/load frameworks, AI behaviours, physics simulations, and state management.
Profiling, memory management, and scalable architecture design.
Shader Graph, URP/HDRP integration, and lighting optimisation.
GitHub collaboration, project maintenance, and release management.
Email: linder_assets@outlook.com
GitHub: github.com/ToxicExile